Clear marbles to input your attacks in this 1 vs 1 arcade themed puzzle fighter board game!
Latest Updates from Our Project:
Re;MATCH update #1 - Pledge manager date & playmat design reveal
6 months ago
– Fri, Apr 10, 2026 at 12:14:44 AM
FIRST UPDATE TIME!!!
Now that the campaign is over, I've been hitting the ground running to turn Re;MATCH into a reality.
First, the pledge manager has been set up, and is now just awaiting approval and the payment to backerkit to go through. Backerkit recommends waiting at least 14 days after the end of a campaign before sending out pledge managers so that payments on Kickstarter can be properly reflected, so...
Pledge managers will be sent out on April 16th!
Re;MATCH Playmat!
After getting some requests from backers, we decided to make the 100k stretch goal not just do another deskmat design, but a unique 24 x 24 square playmat specifically designed to use when playing Re;MATCH!
This playmat will be split up into 2 pieces for easier storage, very similar to the Re;ACT playmats. If you purchase the deskmat add on, pledged the earlybird tier, or pledged the +SWAG tier, you'll be able to choose between either the 24x24 inch playmat OR the 18 x 36 inch deskmat.
There are 3 different designs for the deskmat!
Convention Schedule!
I'll be attending various conventions throughout the year, demoing Re;MATCH and selling my previous games (Re;ACT, POND, and Genshin Tarot). Come say hi and check out the game in person!
LVLUP EXPO - April 24h - Las Vegas, Nevada
All aBOARD Expo - May 28th - Quezon City, Philippines
Offkai Expo - July 24th, San Jose, California
Gen Con - July 29th, Indianapolis, Indiana
PAX Unplugged - December 4th, Philadelphia, Pennsylvania
I will not be personally at All aBOARD Expo, but you'll find Re;MATCH's lead artist, PsyOptima, who lives in the Philippines there!
I also do not have a booth at Gen Con (I've applied for so many years in a row now, still no luck) but I'll be running ticketed events that you can sign up for through their events system!
Kickstarter concluded, what's next?
6 months ago
– Wed, Apr 01, 2026 at 11:43:31 PM
Thank you so much to everyone that joined the campaign in our final days!
While we didn't break past the 500k stretch goal, I am excited about still offering the solo & co-op mode as a separate $15 expansion. (It will also be included for free in the Collector's and Super Turbo Editions).
But first, I am very excited to announce that the winner of the second stretch goal character vote was THE HAWAIIAN PILOT!
The final count was so close, with the Pilot (237) beating the Gambler (227) by ONLY TEN VOTES! While I know many are sad that we can't have ALL the characters, I definitely intend to create at least a second season of Re;MATCH, so I hope to bring them all back one day in the future~
There is alot to do to get Re;MATCH made into a real product and shipped out across the world. As a few people have asked, Re;MATCH feels nearly completed, and as far as the base game is concerned, it really is!
Standard Edition Tasks:
Formatting and designing a great rulebook
Creating a useful hard plastic insert
Designing the actual product box top and bottom
But there's quite a few new tasks that were unlocked for the Collector's and Super Turbo editions because of our stretch goals!
Collectors / Super Turbo Edition Tasks:
Design, illustrate, and playtest The Cosplayer
Design, illustrate, and playtest The Pilot
Design, illustrate, and playtest The Solo & Co-op expansion
First, the pledge manager survey should be emailed out to you all sometime next week. You can change your pledge tier, change your add ons, and fill out your shipping address in the pledge manager survey.
Second, in order to keep things moving as smoothly as possible, we will be working towards getting the standard edition finished and ready for production first while also playtesting the 2 Stretch Goal characters and the Solo & Co-op modes.
My goal is to be able to hit print on the standard edition as early as July in order to follow the original timeline of delivering Re;MATCH by December.
The stretch goal characters and the solo & co-op mode will need additional time to develop, so my goal is to have the Collector's and Super Turbo Editions hit print by November and have them ready to leave the factory by April.
Honestly, each of these artists showed so much whimsey and created art for the love of the game. In an age of the make slop button being so accessible, we were genuingly so moved to see people picking up the pen and having fun.
The Kickstarter was a major success, and it's my contest, so I can break my own rules. To celebrate these budding talents, all 4 of the contestants will receive a KS Standard edition pledge for free and with shipping included!
DON'T STOP MAKING ART!!!
FINAL HOUR OF RE;MATCH! A Solo & Co-op Mode update!!!
6 months ago
– Tue, Mar 31, 2026 at 02:57:21 PM
With over $460,000 raised and only 1 hour of the campaign left, I have decided to make a compromise for the Solo & Co-op mode since we will likely not hit 500k.
The Solo & Co-op mode will be a separate product that I will print after the Standard Edition enters production, same as the stretch goal characters, and will be included FOR FREE in the Collector's and Super Turbo Editions! (It will also be available as an $15 add on for standard edition backers)
The incredible artist FUNNYMNKY will be in charge of illustrating each of the custom Boss Boards for all playable characters! (He did this incredible Psychic fan art below!)
Thank you all SO MUCH for your support on this campaign. We literally could not have made this happen without all of you, and I'm so excited to get this game to print!
Second Character Unlocked, Solo Mode Playthough, and Glass Marble Drop Test!
6 months ago
– Fri, Mar 27, 2026 at 09:39:46 PM
I AM AT PAX EAST!!!
Thank you to everyone who has visited our booth. It's been such a blast showing off Re;MATCH and seeing everyone fall in love with the game in real time~
So many people have said they would buy Re;MATCH if it was in stock (but were not Kickstarter users), I am convinced that I can safely print more copies of Re;MATCH than is normally recommended and still sell through them at conventions.
So while we haven't hit the $400,000 target goal yet, I am committing to adding the second stretch goal character to every copy of Re;MATCH collector's & Super Turbo edition!!!
Who is currently winning?
The Hawaiian Mech Pilot - 154 votes
The Vietnamese Gambler - 149 votes
The Egyptian Gamer - 136 votes
THAT IS A CLOSE RACE!!! It really feels like anyone can win still, so if you haven't voted yet, you can do so TWICE, both here on Kickstarter (click here to vote) or on Board Game Geek (click here to vote).
I will tally the total final vote amounts at the exact end of the campaign, so if you want more votes for your favorite character, tell your friends to back and get them to vote as well!
Solo Mode Playthrough!
While this is still a very rough prototype of the solo & co-op mode, I wanted to share a playthrough of it using Firefighter against the DJ Boss!
In Solo & Co-op, you can pick any of the playable characters to face off against as a boss. Each turn, the boss will roll 1d6. They clear the row of marbles corresponding to the dice roll, and resolve an attack based on the color of marbles in that row. If they roll a 6, they automatically resolve their best attack, aka the 3 of any matching color attack!
Glass Marble Drop Test
I had several people ask me if the glass marbles are breakable, and I've been dropping them on the CONCRETE floor for people to see that they're very sturdy! Plus, each order comes with 3 extra marbles since you only need 11 per color to play, but you'll receive 12 per color just in case!
Re;MATCH is STILL the most popular game on TTS!
For the third week in a row, Re;MATCH is the most popular game on TTS! People have been actively playing and loving it. If you are still on the fence of about Re;MATCH, PLEASE GIVE IT A TRY, I promise you this is a game with so much more depth than first meets the eye, and is completely unlike anything else on the market!
SPILLED INK EPISODE!
I got to sponsor my FAVORITE art youtube channel for them to draw Re;MATCH characters and it was honestly SO SURREAL TO SEE!!!
I've been watching Daidus and Emilly for as long as I've been designing board games, and I am such a huge fan. They made the Psychic and DJ look so cool, I'm genuingly so happy. Please give it a watch!
FOUR MORE DAYS!!!
As we count down these final days, I am so grateful for all of the love and support you have shown for this passion project of mine. This game has come such a far away from it's initial inception in 2018, and I absolutely cannot wait for you to get your hands on it~
Please keep sharing the campaign however you can, lets finish with a bang!
Vote for 2nd Stretch Goal Character!!
6 months ago
– Tue, Mar 24, 2026 at 10:38:09 AM
ITS THE FINAL WEEK!!!
And we're over 70% of the way to the second free character unlock! To vote, comment below and/or on the BGG thread with your TWO favorite characters (this way, the character in 3rd place doesn't result in her supporters not being counted).
For those familiar with Kickstarter, the last 3 days typically raises 20% of a campaign's total funding, so I am currently very hopeful that we will reach the 400k stretch goal, but we won't be able to do without your help! Please keep sharing the game with anyone who might be interested!!!
Vietnamese Gambler - Inspired by Kakegurui and Dice Throne, the Gambler brings crazy high risk and high reward energy with a set of custom dice! Every turn, you'll place a "bet" on the results of your die rolls. The more extreme the bet, the bigger the payout! How greedy are you willing to get?
Hawaiian Pilot - A crossover character from my good friend's game AEGIS! The Pilot is a popstar idol whose signature mech is a manta ray! Start with 5 small robots of different class types (Assault, Evade, Guard, Intel, and Support), in each of the 5 rows, then combine them to gain more powerful abilities until you form the A.E.G.I.S. class Super Robot!
Egyptian Gamer - The Hipster was part of the first original set of characters designed for SENTO back in 2019. But with this game taking SO LONG to release, she's transitioned from being the Hipster to The GAMER. In fact, she's SUCH A GAMER that she doesn't even use the button health dials, instead summoning 2 giant snakes and hiding herself among the snakes using clouds of smoke. Hope you've studied the Monty Hall problem!
To vote, comment below and/or on the BGG thread with your TWO favorites!
SENTO at PAX South 2020, showing DJ, Trickster, Chef, Dancer, and Hipster
What happens to the losing character ideas?
I have SO many character ideas I want to bring to reality, but obviously time and money present real restrictions. I am confident that after Re;MATCH has been delivered to backers, I will be able to work on a sequel with all of these other character ideas!
I had a TON of fun playing Re;MATCH with Christian, aka CircleToonsHD, and the playthrough video is now live on my youtube channel!
He is SO funny and I had a blast recording this one. Please give it a watch~
The Super Turbo Edition will get all of our crossover promotional items, include a set of 3 alternate art fan standees illustrated by the team of Fool's Blade!!!